Tool kit for VET Students

Activity 2 aims

 

The aim of this activity is to enhance and modernize VET (Vocational Education and Training) institutions by introducing new training materials and resources focused on 3D technologies, social entrepreneurship, and problem-solving, which are not typically included in national curricula. It seeks to promote digital transformation and prepare VET institutions to adopt new technologies and learning procedures, while also fostering teamwork and practical problem-solving skills. Additionally, the activity aims to strengthen the links between VET institutions and the labor market by incorporating real-life scenarios that address community needs, ultimately creating social impact. The activity also ensures the transferability and further use of its deliverables through business plans that support the evolving role of these institutions in promoting social change.

  • SOCIAL ENTREPRENEURIAL STEP-BY-STEP QR CODE GUIDEBOOK – The development of social entrepreneurial guidebook will contribute towards upgrading tools and resources available in VET schools while enriching their syllabuses since entrepreneurship education is not included in the National Curricular of PL and CY. It will surely bridge gap between E&T and labour market, as entrepreneurial skills are are essential, whereas, attractiveness of VET courses will be enhanced The use of QR CODE will promote digital transformation and modernisation of VET institutions, it will introduce new, innovative and easy-to-use digital procedures which can make learning much more interesting. Regardless of area of studies of VET students, acquiring skills related to entrepreneurship is very much needed as mindset is essential for all aspects of life.
  • 3DECO-PRENEURS4VET HANDBOOK – GUIDELINES AND REAL-LIFE SCENARIOS FOR VET STUDENTS – The development of handbook with guidelines for using 3D technologies in VET schools, providing tips, real examples of the labour market, safety procedures etc. will contribute to efficiency and effectiveness of new courses being introduced in VET, while enriching the teaching material, tools and resources. The real-life scenarios will be opening up new methodologies for innovative, participatory and engaging learning based on problem-solving and team work. Will support modernization, attractiveness and innovation of VET to exploit topics and issues faced in reality while offering solutions. The involvement of VET trainers in type of learning will support their role as SOCIAL AND DIGITAL FACILITATORS and VET students, as ACTORS OF SOCIAL CHANGE for SUSTAINABLE DEVELOPMENT schools or communities. The role VET schooling will be empowered as its profile will be valued better at local level to respond to needs and challenges face.

STEP-BY-STEP QR CODE GUIDEBOOK

HANDBOOK

Real – life scenarios for VET students